The Tale of Urashima Taro

Design and concepts for animation school

Details
The Tale of Urashima Taro was a project completed for my animation design class. In a group, we were asked to individually create a character created based off of a chosen fable. The entire project had to look cohesive and distinct, which challenged us to unify the styles of each character. My team picked the Japanese fable following Urashima Taro, a fisherman who unwittingly helps a goddess. We decided to keep the original story intact, but visually explore his adventures and encounters through the combination of traditional Japanese imagery and modern imagery. 
Though we each had to design our characters individually, the creation of Urashima Taro was a very collaborative process, and the ideas of the group collectively came together to inform each of our designs. We would have multiple ideation sessions, and then go off to explore our concepts by ourselves before meeting back as a group to share and critique. 
In addition to ideation, the character I worked on was Ryujin, the dragon emperor of the sea. I also created smaller concepts to illustrate the mood of locations, as well as the personalities and dynamics  between characters. To wrap everything up, I did the graphic design of our project to present our work in the best way possible. You can see the entire package of our work, ideas, and process down below! 
Team
Jane Jeong, Mandy Huang, Marissa Ouyang, Mina Carrington
Tools
Procreate, Photoshop, Indesign, Lightroom

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